WayVault · Release Notes
Changelog
What we add to the site, newest first.
2026-07-01
Boss tactics & changelog
- NewBoss pages now show ability timelines with cast cadence (344 scripted bosses, incl. Onyxia & the AQ wings)
- NewBoss fights split by phase where known (Onyxia ground/air/landed, Shade of Aran, and more)
- NewBoss names in raid & dungeon lists link straight to their page
- NewHover tooltips on ability spells in a boss’s tactics
- NewServer Changes section on bosses re-tuned for Triumvirate (3WoW) — starting with the Ruins of Ahn’Qiraj rework
- NewThis changelog page
- FixLoot on NPC pages is coloured by item quality again (epic, rare, …)
- FixQuest pages load fast again (some were taking 30s+)
- NewGear planner: one-click “rec. 105 · Phase 1” item-level cap
- NewHidden surprises now lurk in the Vault for the curious 👁
- NewCreatures list now has search + type/rank filters
- NewMore secrets — with sound this time. Some bosses have a lot to say 🔊
- NewNPC pages now render the creature’s live 3D model (falls back to a portrait render)
- NewCreatures list shows a model thumbnail on every card
- FixCreatures counter now reflects the active search & filters (was always the full total)
- FixFaster first paint — web fonts no longer block rendering
- FixGear planner loads much faster (talent/glyph & set data now cached per class)
- FixHover tooltips no longer flicker or vanish when moving across an item
- NewBoss tactics now render as a live DBM-style timeline — bars sweep at each ability’s real cadence
- NewPrivacy notice: analytics are self-hosted, cookieless, no personal data
- FixProfession pages load instantly on first click (no more cold-start wait)
- FixKarazhan’s Chess Event now shows its reward-chest loot instead of “unavailable”
- FixBig cleanup: placeholder / test / internal entries hidden across items, spells, NPCs, quests & objects
- FixClass skills (Fury, Arms…) no longer mislabel their abilities as “recipes”
- FixSpell ranks above the level-60 cap (e.g. Hurricane R4/R5) hidden — they can’t be trained here
- FixSpells list now shows only player-available spells (class/profession, items, glyphs, talents) — NPC/system internals stay reachable by link but no longer clutter the browse
- NewSpells list has a Player / NPC-System / All toggle for browsing creature & system spells too
- FixMobile: no more sideways scroll — card grids stack, layouts collapse, and the desktop zoom is dropped on phones
- FixClass spell lists now include talents and their passives, grouped into each spec (Arms/Fury/Protection…)
- FixMore mobile polish — long page titles (e.g. item/NPC names) wrap instead of being cut off; gear pickers and wide two-pane layouts fit small screens
- FixFull mobile pass: item/spell filter panels, pagination, the glyph wheel and status page all fit a phone now — no page scrolls sideways
- FixEarly-access and privacy notices merged into a single dismissible banner (less clutter, especially on mobile)
- NewGlobal quick-search: press ⌘K (or /) anywhere to jump to any item, spell, NPC, quest…
- NewNPC pages now show the precise zone a creature spawns in (e.g. “Elwynn Forest”), not just the continent — resolved for ~93% of spawns
- NewItem / spell / quest pages have an “In-game link” button — copies a /script macro; paste it in chat and press enter for the native in-game link + tooltip
- FixWorld-drop BoE items (e.g. Tears of Bitter Anguish) now show a “World Drop” source line instead of a blank drop section — resolves nested reference-loot pools the old lookup missed
- FixNPC pages show a location for more creatures — Death Knight starting zone, battlegrounds and other maps that were previously blank now resolve to their zone
- FixBoss difficulty clones (“… (1)”, “(2)”, “(3)”) merged — browse list and search show one clean entry per boss, and a clone link now redirects to the canonical page (with its loot and location)
- NewNPC pages now show a Spawn Map — the zone map with every spawn point plotted (tabs when a mob roams several zones)
- NewQuest pages now show a Quest Map — quest start, turn-in and kill/interact objectives pinned on the zone map, colour-coded
- NewGear planner: save & name multiple builds in your browser (“My Builds” menu) — load or delete them anytime
- NewGear planner: Share now copies a short /build/… link instead of a long code (old ?b= links still work)
- NewZone pages are now hubs — the zone map plus every NPC (bosses & rares flagged) and object that spawns there, alongside its quests
- FixNPC loot now resolves deep world-drop pools — creatures show world-drop epics/greens nested several reference levels down (e.g. Tears of Bitter Anguish now appears on its droppers)
- FixGear planner auto-gear: hunters no longer get a caster off-hand they can’t use — the off-hand is left empty
- NewSEO: the sitemap now covers the whole site — every named item, NPC, quest, zone, object, achievement and player spell (~116,000 pages, up from ~400) so search engines can find them
- NewSEO: item, NPC, quest, spell, zone, achievement, object and faction pages now emit a canonical URL and structured data (breadcrumbs + schema.org) for richer Google results
2026-06-30
NPC depth & performance
- NewNPC pages show computed combat stats — health, mana, armor, attack power, melee damage
- NewNPC Tactics from SmartAI scripts — what a mob casts and how often
- NewNPC Spells and Quotes (yells / says / emotes)
- NewQuests list where to get the items they require
- NewGame object pages now link the quests they start and end
- NewGlobal search includes game objects
- NewSignalFire addon page
- FixGear planner no longer counts weapon enchants in stat totals
- FixBoss reference-loot tables now expand to the real drops instead of placeholders
- FixMuch faster page loads across the site