HUM·72
Drek'Thar
Tactics timeline
On Just Created - Set Active OnLinked - Start Waypoint MovementLinked - Pause Waypoint MovementOn Waypoint 25 Reached - Set Run OffOn Waypoint 26 Reached - DismountLinked - Create Timed Event ID 2On Timed Event ID 2 - Set OrientationOn Data Set 1 1 - Start Waypoint MovementOn Waypoint 26 Reached - Pause Waypoint MovementOn Waypoint 32 Reached - Create Timed Event ID 3On Timed Event ID 3 - Set Orientation