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Index / Creatures / Multi-Spectrum Light Trap Bunny
BEA·70

Multi-Spectrum Light Trap Bunny

NormalBeast
Tactics timeline
On Just Summoned - Summon Gameobject 'Multi-Spectrum Light Trap' (Phase 1) (No Repeat)Out of Combat - Activate Gameobject (Phase 1) (No Repeat)Out of Combat - Cast 'Magnetic Pull' (Phase 1) (No Repeat)Out of Combat - Cast 'Magnetic Pull' (Phase 1) (No Repeat)On Data Set 1 1 - Cast Trapping the Light: Kill Credit On Data Set 1 1 - Activate Gameobject (No Repeat)