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Index / Creatures / Vic's Flying Machine
MEC·80

Vic's Flying Machine

NormalMechanical
Tactics timeline
On Update - Start Waypoint Path 28710 (No Repeat)On Point 5 of Path 28710 Reached - Say Line 0On Point 11 of Path 28710 Reached - Say Line 1On Point 12 of Path 28710 Reached - Say Line 2On Point 14 of Path 28710 Reached - Say Line 3On Point 15 of Path 28710 Reached - Say Line 4On Point 17 of Path 28710 Reached - Say Line 5On Point 21 of Path 28710 Reached - Say Line 6On Point 25 of Path 28710 Reached - Say Line 0On Point 25 of Path 28710 Reached - Cast 'Engine on Fire'On Passenger Removed - Invoker Cast 'Parachute'On Spellhit 'Land Flying Machine' - Set Event Phase 2On Spellhit 'Land Flying Machine' - Cast 'Eject All Passengers'On Point 26 of Path 28710 Reached - Set Run OnOn Passenger Removed - Invoker Cast 'Land Flying Machine Credit' (Phase 2)On Respawn - Set Event Phase 1On Passenger Removed - Fail Quest 'Reconnaissance Flight' (Phase 1)
Quotes

The engine's blown! Fly Vic's Flying Machine back to Lakeside Landing!· Emote