Flame Leviathan
“Hostile entities detected. Threat assessment protocol active. Primary target engaged. Time minus 30 seconds to re-evaluation.” · Yell
“Threat assessment routine modified. Current target threat level: 0. Acquiring new target.” · Yell
“Total systems failure. Defense protocols breached. Leviathan unit shutting down.” · Yell
“Threat re-evaluated. Target assessment complete. Changing course.” · Yell
“Pursuit objective modified. Changing course.” · Yell
“Hostile entity's stratagem predicted. Re-routing battle function. Changing course.” · Yell
“Orbital countermeasures enabled.” · Yell
“*ALERT* Static defense system failure. Orbital countermeasures disabled.” · Yell
“Hodir's Fury online. Acquiring target.” · Yell
“Mimiron's Inferno online. Acquiring target.” · Yell
“Freya's Ward online. Acquiring target.” · Yell
“Thorim's Hammer online. Acquiring target.” · Yell
“Unauthorized entity attempting circuit overload. Activating anti-personnel countermeasures.” · Yell
“System malfunction. Diverting power to support systems.” · Yell
“Combat matrix overload. Powering doooow...” · Yell
“System restart required. Deactivating weapons systems.” · Yell
“%s pursues $n.” · Emote
“%s's circuits overloaded.” · Emote
“Automatic repair sequence initiated.” · Emote
“%s activates Hodir's Fury.” · Emote
“%s activates Mimiron's Inferno.” · Emote
“%s activates Freya's Ward.” · Emote
“%s activates Thorim's Hammer.” · Emote
“%s reactivated. Resuming combat functions.” · Emote
