Elite · Humanoid
Hurley Blackbreath
On Spawn - Set Unit Flags
Linked with Previous Event - Set Invisible
On spawn - react passif
On Data Set - Set Visible
Linked with Previous Event - Set Data
Linked with Previous Event - Say
Linked with Previous Event - Start WP
On Reached WP 3 - Set Home Position
Linked with Previous Event - Set Unit Flags
Linked with Previous Event - Say
Linked with Previous Event - Set Random Movement
On Agro - Set Set Data
Linked with Previous Event - Attack
On Data Set - Attack
On Aggro - Remove Unit Flags Immune To PC (failsafe if pulled before reaching WP 3)
On Data Set 1=2 - Remove Unit Flags Immune To PC (failsafe if pulled before reaching WP 3)
YellGet away from those kegs!
SayYou'll pay for that!
25%
25%
25%
9%
100%
80%
25%
15%
9%
6%
4%